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Feral Frenzy Fighters
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Devlog
Sprint Twelve!
December 04, 2023
by
Karina Arellano
#development
Goodbye for now! We have reached the end of our last sprint of the semester! We are proud to have accomplished so much this semester. We have added a web build link and updated some small features. Ou...
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Sprint Eleven!
November 29, 2023
by
Karina Arellano
#development
Playtest fixes and updates! Our team has returned from a much-needed Thanksgiving break! We made some quick changes based on our playtest feedback and fixed a major game-breaking bug. Our game now has...
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Sprint Ten!
November 15, 2023
by
Karina Arellano
#development
Beta! This sprint has been long but very productive as well. We finished a lot of tasks and did our best to playtest before releasing to catch any major bugs. While there are still some things we woul...
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Sprint Nine!
November 08, 2023
by
Karina Arellano
#development
Fixes from Alpha and the start of polishing! A very productive week for us! We have officially added all major art assets into the game, and we will just be waiting for the rest of the pre-battle cuts...
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Sprint Eight!
November 01, 2023
by
Karina Arellano
#development
Alpha Build! We are excited to announce that our alpha build has been officially published! Although it has some bugs, we now have three levels and three characters. Additionally, we have implemented...
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Sprint Seven!
October 25, 2023
by
Karina Arellano
#development
Hardcore before Alpha This sprint did not go as smoothly as past sprints. Most of the team dealt with other deadlines or got sick and barely had time to work on this game. The good news is that we did...
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Sprint Six!
October 18, 2023
by
Karina Arellano
#development
Pre-Alpha Fixes, Online Multiplayer, and Updates It was another busy sprint! We had a very good playtest session last week in which all playtesters seem to enjoy the game so far. We sadly were not abl...
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Sprint Five!
October 11, 2023
by
Karina Arellano
#development
Fish Level Start and Character! This sprint was the biggest one yet! We added the fish animations, character, stage selection, static fish level, and tutorial! Due to adding so many things, there are...
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Sprint Four!
October 04, 2023
by
Karina Arellano
#development
Whitebox Levels and Updates! For this sprint, we gathered important playtest feedback and made changes accordingly. Our biggest feedback was that a tutorial was needed to showcase what the UI means an...
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Sprint Three!
September 27, 2023
by
Karina Arellano
#Development
First Playable! Our goal for this sprint was to make the game reach a playable state to get useful feedback from playtesters. We implemented new UI and animations! Our level is more interactive and we...
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Sprint Two!
September 27, 2023
by
Karina Arellano
#development
Updated Art and Events! During this sprint, our goal was to make sure we knew how much art we would need and to refine our aesthetic. We were able to achieve all the artists to create similar art styl...
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Sprint One!
September 27, 2023
by
Karina Arellano
#development
The Start of Development! This sprint, we decided to focus on starting our biggest programming challenge which was online multiplayer! The programmers were successful in creating a skeleton of what th...
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Game Jam Demo
September 27, 2023
by
Karina Arellano
#Demo
Welcome to our blog! This demo was the start of Feral Frenzy Fighters. We created this within 15 hours asynchronously as a team. Our idea was to make a fighting multiplayer game with cute animals. We...
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